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Thrive is on Kickstarter!

So Thrive is a game I designed during my game-idea-a-day project, way back in 2016! It’s a two-player abstract strategy game (which should surprise nobody), and the big innovation is that you augment...

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Spiel 2019

This year I attended my first ever Essen Spiel, the world’s largest board game convention. Bucket list item: Check. I came back with this pile of games …as you can see, they are mostly (but not all)...

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Thrive – IGDA Twin Cities talk

Last night I gave a talk (on twitch.tv/igdatc, as all of our IGDATC talks have been for the last 6 months) about Thrive. It was basically a retrospective on the design and development of Thrive as a...

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Formal Game Representations

There are a few different specialized “languages” out there now for describing games. Perhaps because Abstract Strategy games are often quite “simple” in terms of rules complexity, these sorts of game...

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Blinks 3D Printed “simulator”

I’ve previously only mentioned once on this blog (in passing) that I spent some time a couple of years back working on a prototype for the Blinks game system (https://move38.com/). I backed the first...

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Features and Considerations for Digital Board Game Conversion

Some Definitions Conversion: The labor/effort involved in porting a game from a tabletop or “boxed” version to a digital platform.Digital Platform: An environment where software can run. Possibilities...

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Blither Heuristic Notes

Note: If you haven’t already, you’ll probably want to read my original blog post introducing Blither before you dive into this one. What’s a heuristic?!? I promised to write up some “strategy notes”...

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Blither for iOS

Last week I launched an app for my board game Blither. I’ve written about Blither on this blog twice previously, the first time describing Blither’s rules and a bit about how and why it was created,...

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Card Game Systems

As a game designer, I am of course interested in “game systems” both as a concept, and specifically, as objects to own and play. I love the idea that games can be broken down into parts that can be...

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Porting Board Games to Digital Platforms talk for CrafterCon & Madison...

I gave a talk at this year’s CrafterCon, (a single-day convention The Game Crafter puts on before the Madison Protospiel), and they recorded it and posted it to youtube. Unfortunately, I am not in the...

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